Old FAQ Question Thread

Public discussion of the Province: Cyrodiil project.
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Osidian
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Re: Have any questions about the project?

Postby Osidian » 10 Dec 2011, 20:43

Tarius wrote:
Osidian wrote:edit: It may also be related to the field of vision, but I don't think so.

Actually, that makes sense. The larger your field of vision, the more stuff has to fit in, so things will end up curved if its large enough, similiar to those huge sky textures etc.


I just checked ingame with the default FOV and that's not what causes the horizon to appear curverd. Here's a picture even higher: http://img580.imageshack.us/img580/5678/mgescreenshot3.jpg

When you set a draw distance you'll have a sphere around you (the center is the player and the radius is the draw distance). So when you're at ground level you can't clearly see the intersection between the water-plane and your sphere. When you get higher, the area of the intersection gets smaller and, as you are further away from the intersection, you can see it clearly.
I hope this makes sense :?
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Tarius
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Re: Have any questions about the project?

Postby Tarius » 11 Dec 2011, 01:07

Osidian wrote:
Tarius wrote:
Osidian wrote:edit: It may also be related to the field of vision, but I don't think so.

Actually, that makes sense. The larger your field of vision, the more stuff has to fit in, so things will end up curved if its large enough, similiar to those huge sky textures etc.


I just checked ingame with the default FOV and that's not what causes the horizon to appear curverd. Here's a picture even higher: http://img580.imageshack.us/img580/5678/mgescreenshot3.jpg

When you set a draw distance you'll have a sphere around you (the center is the player and the radius is the draw distance). So when you're at ground level you can't clearly see the intersection between the water-plane and your sphere. When you get higher, the area of the intersection gets smaller and, as you are further away from the intersection, you can see it clearly.
I hope this makes sense :?

Ah, that makes sense too, skyboxes are naturally round.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
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The Khan
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Re: Have any questions about the project?

Postby The Khan » 11 Dec 2011, 10:35

Off topic much. :teach:
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DJGamer
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Re: Have any questions about the project?

Postby DJGamer » 11 Dec 2011, 18:24

Wow, it's been how long since I created this topic and only NOW it's actually getting attention?
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The Khan
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Re: Have any questions about the project?

Postby The Khan » 11 Dec 2011, 21:21

Two questions lead to 3 pages of posts. :)
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meteora
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Re: Have any questions about the project?

Postby meteora » 07 Feb 2012, 23:24

Hi all. I accidentally found your project, looking for oblivion and morrowind mods. I would like to ask, how is the mod going?When do you think you will be ready for publish? I wish i was a moder or programmer to offer some help. Your idea is fantastic, and congratulations for your efforts and work.I`m a huge Elder Scrolls fan, and i was kinda disappointed from oblivion regarding some facts,like the enviroment and the happy grass and trees everywhere. Greetings from Greece.

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SamirA
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Re: Have any questions about the project?

Postby SamirA » 08 Feb 2012, 02:42

It is going well and we plan a release of our first region, Stirk (left out of Oblivion), this spring. We are glad you show interest and if you want to make a showcase we can help you become a modder. All it takes is a little effort.
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Praedator
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Re: Have any questions about the project?

Postby Praedator » 08 Feb 2012, 06:04

meteora wrote:Hi all. I accidentally found your project, looking for oblivion and morrowind mods. I would like to ask, how is the mod going?When do you think you will be ready for publish? I wish i was a moder or programmer to offer some help. Your idea is fantastic, and congratulations for your efforts and work.I`m a huge Elder Scrolls fan, and i was kinda disappointed from oblivion regarding some facts,like the enviroment and the happy grass and trees everywhere. Greetings from Greece.



Geia sou Meteora,

If you look for mods the official forums http://forums.bethsoft.com/forum/12-morrowind-mods/ have a lot of information, and even threads about different setups. Also try Knots guide; http://www.somethingfornobody.com/2011/morrowind-modding-guide/ if you want a total overhaul of Morrowind.

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SamirA
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Re: Have any questions about the project?

Postby SamirA » 13 Feb 2012, 02:29

Now if only dirnae would come to that same realization :P
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