Idea: Colovian Tombs

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Worsas
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Re: Idea: Colovian Tombs

Postby Worsas » 12 Aug 2012, 22:22

I'm done.

A few more previews that might explain the use of certain new pieces. The niches can also get used for other things but candles though (offerings perhaps?)
https://dl.dropbox.com/u/22362022/pics/ ... dstuff.jpg
https://dl.dropbox.com/u/22362022/pics/niches1.jpg
https://dl.dropbox.com/u/22362022/pics/niches2.jpg
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Tarius
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Re: Idea: Colovian Tombs

Postby Tarius » 13 Aug 2012, 01:16

Looks nice overall, but that corner in the first picture is offputting, its far to sharp/abrupt. I would say make something that can be used to cover that sort of thing.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

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SamirA
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Re: Idea: Colovian Tombs

Postby SamirA » 13 Aug 2012, 04:33

I think if the texture lined up a bit better then it would not be an issue. The niches are awesome. Thank you Worsas!
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Worsas
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Re: Idea: Colovian Tombs

Postby Worsas » 13 Aug 2012, 07:07

The issue regarding the corners is true. But as you can combine walls in any way it is not possible to make a piece that covers a particular fraction of the texture that you're going to see in each corner, corners all differ from each other so I gave up on it after a very brief attempt.

But I could still make an array of vertical aligned stones? I first thought that might look silly and therefore didn't try it yet. But I have an idea how it could look alright now.

Btw. I would like to leave this set once I have added the cornerpiece. @Tarius: You are invited to further tweak this set if you discover serious issues beyond the above-mentioned stuff. I don't mind your feedback but the set is starting to become boring to me. I want to move on to other stuff.

Tarius
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Re: Idea: Colovian Tombs

Postby Tarius » 13 Aug 2012, 12:59

Worsas wrote:The issue regarding the corners is true. But as you can combine walls in any way it is not possible to make a piece that covers a particular fraction of the texture that you're going to see in each corner, corners all differ from each other so I gave up on it after a very brief attempt.

But I could still make an array of vertical aligned stones? I first thought that might look silly and therefore didn't try it yet. But I have an idea how it could look alright now.

Btw. I would like to leave this set once I have added the cornerpiece. @Tarius: You are invited to further tweak this set if you discover serious issues beyond the above-mentioned stuff. I don't mind your feedback but the set is starting to become boring to me. I want to move on to other stuff.

Other than that corner(and what I mentioned posts ago), I have no other concerns.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

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SamirA
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Re: Idea: Colovian Tombs

Postby SamirA » 14 Aug 2012, 01:26

Agreed. Other than the corner it is fantastic. I really do love those niches.
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The Khan
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Re: Idea: Colovian Tombs

Postby The Khan » 14 Aug 2012, 12:38

They make it look less flat and more featureful. I don't think that's even a word. xD
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Rattfink333
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Re: Idea: Colovian Tombs

Postby Rattfink333 » 14 Aug 2012, 15:10

featured :ugeek:
Paladin of Vaermina

Worsas
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Re: Idea: Colovian Tombs

Postby Worsas » 16 Aug 2012, 18:05

More stuff done. The corner piece is literally just a pile of stones that you can place in any corner to cover the seam.
https://dl.dropbox.com/u/22362022/pics/corner.jpg

And since you guys liked the niches I have added two more variants with this upload.
https://dl.dropbox.com/u/22362022/pics/niches3.jpg

Am I done then? I have already eased the ceiling-issue you complained about earlier. Here you have a view on the ceiling pieces in question:
https://dl.dropbox.com/u/22362022/pics/ceilings.jpg

It should be possible to combine these variants in a way to make the interior appear plausible by adding supports where the roof is segmented, eg. or just using the segmented pieces in narrow areas.
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Tarius
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Re: Idea: Colovian Tombs

Postby Tarius » 16 Aug 2012, 19:30

Yea, looks fine to me.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

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SamirA
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Re: Idea: Colovian Tombs

Postby SamirA » 17 Aug 2012, 01:07

Fantastic stuff. I'm going to update data with this and some other small things now.
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TerrifyingDaedricFoe
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Re: Idea: Colovian Tombs

Postby TerrifyingDaedricFoe » 17 Aug 2012, 08:50

Looks great Worsas! :D
SamirA wrote:
Tarius wrote:This is entirely a matter of the Bethstapo that will burst in, yell STOP RIGHT THERE, CRIMINAL SCUM, and C&D us to death if we violate copyright.
Haha, bethstapo.

Worsas
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Re: Idea: Colovian Tombs

Postby Worsas » 17 Aug 2012, 09:33

SamirA, make sure only to use the files from the recent two uploads. I made some minor tweaks to the textures and the entrance meanwhile.

Nice to hear that you like the set!

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SamirA
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Re: Idea: Colovian Tombs

Postby SamirA » 17 Aug 2012, 20:14

Yup, those are the only ones I have anymore.
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Wollibeebee
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Re: Idea: Colovian Tombs

Postby Wollibeebee » 20 Aug 2012, 00:12

Eyegasmic!

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Osidian
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Re: Idea: Colovian Tombs

Postby Osidian » 27 Aug 2012, 20:15

This looks great!
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Saint_Jiub
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Re: Idea: Colovian Tombs

Postby Saint_Jiub » 07 Jan 2013, 20:14

http://24.media.tumblr.com/tumblr_mcazw ... o1_500.jpg

If someone's interested in making some statuary for the Colovian ruins.

Worsas
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Re: Idea: Colovian Tombs

Postby Worsas » 08 Jan 2013, 15:13

Shattered and intact urns would be cool, I guess.

As for the statue.. I'll be honest, I need to learn to model such things at first. But I wanted to start learning Sculptris/Z-Brush at some point.

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Saint_Jiub
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Re: Idea: Colovian Tombs

Postby Saint_Jiub » 15 Jan 2013, 05:39

Based on another statue resource I found on PES, I've retextured a couple models to fit in the Colovian tombs if anyone's interested: http://i.imgur.com/vFLQ8.jpg

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Wollibeebee
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Re: Idea: Colovian Tombs

Postby Wollibeebee » 15 Jan 2013, 06:23

Saint_Jiub wrote:Based on another statue resource I found on PES, I've retextured a couple models to fit in the Colovian tombs if anyone's interested: http://i.imgur.com/vFLQ8.jpg

Asap is a tool.

But those look pretty cool, some different helmets would be good, especially some imperial helms.

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