Model Request

Submit meshes and textures you would like to be added to PC Data.
User avatar
Leon
P:C Reviewer
 
Posts: 82
Joined: 26 Nov 2011, 14:04
Location: The Netherlands, Zuid-Holland

Re: Model Request

Postby Leon » 19 Jun 2013, 14:39

It struck me that there are no light or candles in the style of the Ayleid.
In Oblivion you had these kind of crystals in the chandeliers:




And maybe an Ayleid version of the Imperial stone Rubble:

León van der Stadt, composer

User avatar
Scamp
Head of Reviewing
 
Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Model Request

Postby Scamp » 19 Jun 2013, 15:53

Oh, I approve. Ayleid rubble sounds like something I would get a lot of use out of.
Image

Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Model Request

Postby Tarius » 19 Jun 2013, 18:27

Yes, I know I havent made any yet. I have been stickin tomostly non-ruined stuff to get it done so in case something happens where I am no longer around, someone else can take over and do it without any problems. I will get to rubble eventually though. and lights. In fact that would be a good next thing to do, lights.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

User avatar
Rattfink333
Head of Interiors
 
Posts: 424
Joined: 27 Apr 2012, 04:18
Location: The Ratway

Re: Model Request

Postby Rattfink333 » 19 Jun 2013, 23:51

Yes I would be very happy to see more aylied stuff right now. And cobwebs. Do you think we could get shotn's webs? They have a great many.
Paladin of Vaermina

User avatar
Scamp
Head of Reviewing
 
Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Model Request

Postby Scamp » 20 Jun 2013, 16:09

I still think the vanilla webs look more realistic than the ShotN ones.
Image

User avatar
Scamp
Head of Reviewing
 
Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Model Request

Postby Scamp » 23 Jun 2013, 16:17

Would it be possible to get some more com_r furniture? Especially tables, even if they are just retextured furn_com_rm_table_05s _03s.
Image

Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Model Request

Postby Tarius » 23 Jun 2013, 17:14

It will be nice if we can get more people to model stuff. So far, we have me, and me, and maybe wolli and one other for the barrow set. I would liken it to me doing the heavy city center stuff and wolli doing the suburbs. But wolli also does alot of other stuff.
How many modelers does TR have?
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

User avatar
SamirA
P:C Coordinator
 
Posts: 3284
Joined: 14 Dec 2010, 16:35
Location: Some interior in Tamriel

Re: Model Request

Postby SamirA » 23 Jun 2013, 17:22

TR has zero real modelers, they have a few people that try to do wolli work and then there is MwGek who was working with them on the Dres set, and would count, but has recently been working on a showcase here and may not be doing much more for TR for various reasons.
Project Coordinator

User avatar
Leon
P:C Reviewer
 
Posts: 82
Joined: 26 Nov 2011, 14:04
Location: The Netherlands, Zuid-Holland

Re: Model Request

Postby Leon » 24 Jun 2013, 14:50

We have only "clean" Ayleid interior pieces, here are some screens in the Oblivion CS of broken Ayleid interior pieces.

We could use some broken/damaged Ayleid Architecture:


León van der Stadt, composer

Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Model Request

Postby Tarius » 24 Jun 2013, 22:57

Leon wrote:We have only "clean" Ayleid interior pieces, here are some screens in the Oblivion CS of broken Ayleid interior pieces.

We could use some broken/damaged Ayleid Architecture:




Tarius wrote:Yes, I know I havent made any yet. I have been stickin to mostly non-ruined stuff to get it done so in case something happens where I am no longer around, someone else can take over and do it without any problems. I will get to rubble eventually though. and lights. In fact that would be a good next thing to do, lights.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

User avatar
SamirA
P:C Coordinator
 
Posts: 3284
Joined: 14 Dec 2010, 16:35
Location: Some interior in Tamriel

Re: Model Request

Postby SamirA » 24 Jun 2013, 23:00

lol Tarius :nyansheo:
Project Coordinator

User avatar
Leon
P:C Reviewer
 
Posts: 82
Joined: 26 Nov 2011, 14:04
Location: The Netherlands, Zuid-Holland

Re: Model Request

Postby Leon » 24 Jun 2013, 23:09

My apologies Tarius.
León van der Stadt, composer

User avatar
Wollibeebee
P:C Reviewer
 
Posts: 1187
Joined: 18 Aug 2011, 23:10

Re: Model Request

Postby Wollibeebee » 06 Aug 2013, 02:30

I need a door or more for Anvil. The Stirk doesn't fit the frame.

User avatar
Saint_Jiub
Head of Concepts
 
Posts: 575
Joined: 16 Mar 2012, 00:42

Re: Model Request

Postby Saint_Jiub » 06 Aug 2013, 04:05

Leon wrote:It struck me that there are no light or candles in the style of the Ayleid.
In Oblivion you had these kind of crystals in the chandeliers:




And maybe an Ayleid version of the Imperial stone Rubble:


Not sure if you wanted something fancier than this, but here you are, Ayleid rubble piles: https://www.dropbox.com/s/17qk0ccooysic ... lepile.zip

And pic: http://i.imgur.com/vpFrZrA.jpg

Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Model Request

Postby Tarius » 06 Aug 2013, 04:11

Quite honestly, I am not happy with random rubble piles in the ruins unless they clearly came from somewhere. If the walls are more or less intact, it doesnt make sense to have a rubble pile.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

User avatar
Wollibeebee
P:C Reviewer
 
Posts: 1187
Joined: 18 Aug 2011, 23:10

Re: Model Request

Postby Wollibeebee » 06 Aug 2013, 04:18

They're useful in exteriors, however. The current meshes offer enough broken areas to warrant a pile of rubble here and there, not to mention how the ground has covered some the the ruins.

But I agree with what you say, for interiors.

User avatar
SamirA
P:C Coordinator
 
Posts: 3284
Joined: 14 Dec 2010, 16:35
Location: Some interior in Tamriel

Re: Model Request

Postby SamirA » 06 Aug 2013, 05:29

They are useful for a lot of things.
Project Coordinator

User avatar
Leon
P:C Reviewer
 
Posts: 82
Joined: 26 Nov 2011, 14:04
Location: The Netherlands, Zuid-Holland

Re: Model Request

Postby Leon » 06 Aug 2013, 12:41

Tarius wrote:Quite honestly, I am not happy with random rubble piles in the ruins unless they clearly came from somewhere. If the walls are more or less intact, it doesnt make sense to have a rubble pile.


Nobody has ever complaint about piles of rubble in the Ayleid's interiors in Oblivion or even in the Nordic Ruins in Skyrim. So why should we fuss about it? Besides, rubble looks awesome in ruins and it is appropriate because that is what makes it a ruin; a lot of rubble.
León van der Stadt, composer

Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Model Request

Postby Tarius » 06 Aug 2013, 19:35

Well I made stone chunks for the exteriors so thats fine or now. Anyway, like I said, I have been focusing on undamaged stuff first.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

User avatar
Saint_Jiub
Head of Concepts
 
Posts: 575
Joined: 16 Mar 2012, 00:42

Re: Model Request

Postby Saint_Jiub » 11 Aug 2013, 05:35

Anyone feel up to modeling some cathedral style windows? I'm experimenting with making stained glass textures kinda sorta similar to Oblivion's.

http://i.imgur.com/xOrIKDI.png

If there's interest, I'll also do some small circular ones with their icons (lily, wine glass, etc.) to match.

PreviousNext

Return to Models & Textures



Who is online

Users browsing this forum: No registered users and 3 guests

cron