PC_Col_U_Hat_N2_01-02 [Final]

Worsas
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PC_Col_U_Hat_N2_01-02 [Final]

Postby Worsas » 28 Jan 2014, 23:38

The headwear below the two others. 2 variants.
https://www.dropbox.com/s/vfabhnsqt7951 ... rclass.JPG

These are gong to be used along extravagant clothing. Northern style.

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Mwgek
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Re: PC_Col_U_Hat_N2_01-02 [Unclaimed]

Postby Mwgek » 11 Feb 2014, 19:31



If this is what you guys like, I will claim this. Also what colors are we aiming for?

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Saint_Jiub
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Saint_Jiub » 12 Feb 2014, 06:28

Red velvet with white fur trim for one of them. This model is off to a good start, but it looks too common, too much like leather, and the fur kind of looks dirty. Maybe yellow or black velvet for the other variant. Also, I'd say one variant should have the jewel on the front, the other without.

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Mwgek
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Mwgek » 12 Feb 2014, 23:41

Update on this:





Any thoughts or can I make a variation and finish this?

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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Worsas » 13 Feb 2014, 00:19

It looks better after your update. I would still paint the obligatory shade below the jewel, make the metal a bit darker and that should be it.

Perhaps the next variant could feature a golden outline between velvet and fur.

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Saint_Jiub
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Saint_Jiub » 13 Feb 2014, 04:05

Perfetto.

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Mwgek
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Mwgek » 13 Feb 2014, 23:54

I think this can go to review:

Also contains Icons and ground meshes
The texture are 1024x1024, but they can be downsized if need to be?

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SamirA
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby SamirA » 14 Feb 2014, 03:02

In the case of clothing, it is always best to go ahead and include a merging .esp.
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Worsas
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Worsas » 14 Feb 2014, 14:32

Instead of the brown velvet I would make a non-extravagant variant using the textures shown in your first post.

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Mwgek
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Re: PC_Col_U_Hat_N2_01-02 [Mwgek]

Postby Mwgek » 16 Feb 2014, 21:23

Made an .esp for the files. Please check the values like what it's worth and the enhancement point if it is somewhat correct. The hats are in the armor tab since they can be in the clothing one. The meshes and icons link to the clothing map in the data files.

This can go to review. I will finish the Leather version some other time.
Attachments
Colovian hat.rar
2 extravagant hats. All files with the merge .esp
(962.54 KiB) Downloaded 127 times

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SamirA
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Re: PC_Col_U_Hat_N2_01-02 [REVIEWING]

Postby SamirA » 16 Feb 2014, 21:39

To the review cave.
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Re: PC_Col_U_Hat_N2_01-02 [REVIEWING]

Postby Worsas » 16 Feb 2014, 22:04

I gave it a first brief review.

As expected there is not really much to find faulty. Anything I had to critize has been taken care of already. UV-mapping and texture are top-notch, although I think 512x512 would have sufficed for a small object like this. But that's not an error. The amount of polies is also fine as far as I an tell.

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SamirA
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Re: PC_Col_U_Hat_N2_01-02 [REVIEWING]

Postby SamirA » 16 Feb 2014, 22:22

I looked at the CS data and it all seems fine to me as well. Approved.
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Tarius
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Re: PC_Col_U_Hat_N2_01-02 [Final]

Postby Tarius » 17 Feb 2014, 01:55

Yea, looks good to me too.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
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