Stirk Interior Claim PC_i1-6 [Final]

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TerrifyingDaedricFoe
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Stirk Interior Claim PC_i1-6 [Final]

Postby TerrifyingDaedricFoe » 23 Apr 2013, 16:10

Upper Class Home
Exterior Location: #6 on this map

This is the home of Ledaia Pelladia.
SamirA wrote:
Tarius wrote:This is entirely a matter of the Bethstapo that will burst in, yell STOP RIGHT THERE, CRIMINAL SCUM, and C&D us to death if we violate copyright.
Haha, bethstapo.

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evercharmer
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Re: Stirk Interior Claim PC_i1-6 [Unclaimed]

Postby evercharmer » 23 Apr 2013, 23:18

I'm interested in trying my hand at this. I'm wondering what exterior I should be referencing, though. I can see what building it is based on the map, but that doesn't tell me anything like where the windows should go, how the north marker should be positioned, etc.

Perhaps related to that, the PC_Data.esm doesn't want to load without PC_Landmass.esm, but having looked at some of the other finished interiors, they don't seem to need that to load. What exactly should I have checked while making an interior? Is there anything else I should know before getting started?

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Rattfink333
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Re: Stirk Interior Claim PC_i1-6 [Unclaimed]

Postby Rattfink333 » 23 Apr 2013, 23:33

you'll need the pc data files from the data files download thread. and the strirk file from the strik exterior claims thread.

use the strik file to look at the claim. but do not use it in your claim.

claim file associations should be
morrowind
tribunal
bloodmoon
PC_Data

you will need to register the bsa included in the pc data to your morrowind ini as well.

edit. do not know what is going on with the landmass.esm, it shouldn't be linked.
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evercharmer
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Re: Stirk Interior Claim PC_i1-6 [Unclaimed]

Postby evercharmer » 23 Apr 2013, 23:53

You mean the Stirk file from here, right? I guess I'll go mention the issue with the PC_Data.esm in the error report thread.

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SamirA
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Re: Stirk Interior Claim PC_i1-6 [Unclaimed]

Postby SamirA » 24 Apr 2013, 00:13

As long as you yes to all there should be no issue using data without the landmass, though I'm not sure when or how it got linked. I will fix that on the next update. Also, yes that Stirk file should suffice.

EDIT: Granted, BTW.
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Wollibeebee
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Re: Stirk Interior Claim PC_i1-6 [Unclaimed]

Postby Wollibeebee » 24 Apr 2013, 00:18

SamirA wrote:As long as you yes to all there should be no issue using data without the landmass, though I'm not sure when or how it got linked. I will fix that on the next update. Also, yes that Stirk file should suffice.

Open your ini and copy this in:
Show FPS=0
Max FPS=40
allowyestoall=1
allowmultipleeditors=1

with these two:
Show FPS=0
Max FPS=40
being there already. Also, you may not want the max FPS to be 40, it's 240 in vanilla. I just find it helps frame rates.

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evercharmer
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Re: Stirk Interior Claim PC_i1-6 [evercharmer]

Postby evercharmer » 07 May 2013, 03:21

I'm almost done with this. I felt she was well off enough to be using the com_r furniture, considering she's the daughter of nobility that while minor, was well off enough to be sending their middle daughter off for schooling at the capital, and considering her relationship with the Emperor.

The one issue I have is that I used a couple of de_r shelves in one area. I'd like it if we could get some similar shelves textured to match the com_r set, so I'm going to go post in the model request thread about it. If you guys would prefer, though, I could replace the shelves with the com_rm ones, or I could figure out a different way to arrange things without the shelves at all.

Other than that, I just need to look over everything to make sure it's properly placed.

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evercharmer
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Re: Stirk Interior Claim PC_i1-6 [evercharmer]

Postby evercharmer » 10 May 2013, 23:46

Okay, I think I'm done here. I've looked over it quite a bit and I don't believe there are any major outstanding issues, so I figure it's time to post it here for review.
Attachments
PC_i1-6_ever4.ESP
(26.76 KiB) Downloaded 59 times

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SamirA
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Re: Stirk Interior Claim PC_i1-6 [evercharmer]

Postby SamirA » 11 May 2013, 00:52

To review then.
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Leon
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Re: Stirk Interior Claim PC_i1-6 [REVIEWING]

Postby Leon » 21 Jul 2013, 15:03

Clean: Yes
Fits Exterior: Yes
Northmarker Set: Yes
Loading Errors: NO
Illegal To Sleep Here: Yes

Review:
"light_com_candle_10" floating
"PC_Misc_Dice" bleeding with "furn_com_r_bookshelf_01"
"PC_Furn_Com_r_bkend" (x2) floating
"misc_de_bowl_orange_green_01" floating


Rating: 7 of 10
Attachments
PC_i1-6_Leon.ESP
Final File.
(26.76 KiB) Downloaded 63 times
León van der Stadt, composer

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Scamp
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Re: Stirk Interior Claim PC_i1-6 [FINALIZING]

Postby Scamp » 27 Jan 2014, 19:14

Approved.

-replaced chimney & window
-misc_de_goblet_09: style-mixing (x5)
-misc_de_pot_green_01: style-mixing
-misc_de_pot_blue_01: style-mixing (x3)
-misc_de_pot_blue_02: style-mixing
-misc_de_pot_redware_04: style-mixing
-Misc_DE_pot_redware_03: style-mixing
-misc_de_pot_glass_peach_02: style-mixing
-misc_de_pot_glass_peach_01: style-mixing
-misc_de_bowl_white_01: style-mixing
-misc_de_basket_01: style-mixing (x3)
-misc_de_bowl_orange_green_01: style-mixing
-misc_de_bowl_glass_yellow_01: style-mixing
-furn_de_cushion_square_06: style-mixing
-light_com_candle_03 was slightly floating
-locked a chest with gold in it (x2)
-PC_Com_Sack_02_Grain needed some sinking
-PC_Misc_Ayl_Coin_Square: inappropriate item, I dare say
-furn_com_r_table_01 was floating
-locked the door upstairs
-a candle with a 256 radius? jesus (x2)
-I didn't like the de_r wallscreen. Style-mixing
-minor adjustments (x5)
Attachments
PC_i1-6_final.ESP
(26.79 KiB) Downloaded 69 times
Image


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