Stirk Interior Claim PC_i1-51 [Final]

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Scamp
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Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Stirk Interior Claim PC_i1-51 [REVIEWING]

Postby Scamp » 07 Aug 2014, 00:13

-PC_TR_Wood_Shield was bleeding
-PC_Terrain_Sand_07 was floating
-PC_Ex_AR_oblock05 was floating
-PC_Ex_AR_oblock03 was half-floating
-minor adjustments (x4)


A few areas weren't walkable ingame, like that narrow underwater tunnel. Fixed.

I know we don't have many assets to create Ayleid ruins with yet, but I honestly think this could've been done better in some places. The underwater areas were very nice, but I had to add some clutter to the other rooms.
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Scamp
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Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Stirk Interior Claim PC_i1-51 [FINALIZING]

Postby Scamp » 15 Oct 2014, 23:08

Skipping final review. Approved.
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