Gold Coast Exterior: Q9 + P9 + P8 [Finished]

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Scamp
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Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Gold Coast Exterior: Q9 + P9 + P8 [Wolli.]

Postby Scamp » 07 Jun 2013, 13:41

As we have discussed on irc:

    -no vertex paint along roads (and textures in general, if you want to do that)
    -no vertex paint in the -116, -55 village
    -vertex paint missing underneath most of the fort's objects
    -roads haven't been sunk in most parts; Again, it's a pain in the ass to do it afterwards, so I'll leave this as an option
    -sometimes there's vertex on the ground where no object is located because you moved stuff to other places later without updating the vertex colors
    -PC_Terrain_GC_rock_26 which is used as a way to get into the fort is caspering
    -as discussed, we'll have to replace those walls with individual pieces later
    -I don't remember anything else
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Wollibeebee
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Re: Gold Coast Exterior: Q9 + P9 + P8 [Wolli.]

Postby Wollibeebee » 08 Jun 2013, 11:41

Here we go, I even removed the slight caspering between the wall meshes by going decimal. 8-)
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wl_Q9+P8+P9.esp
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Scamp
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Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Gold Coast Exterior: Q9 + P9 + P8 [Wolli.]

Postby Scamp » 08 Jun 2013, 14:59

Damn excellent. This now looks wonderful! Thanks for going through it again.

Will do a proper review when I have more time.
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Wollibeebee
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Re: Gold Coast Exterior: Q9 + P9 + P8 [Wolli.]

Postby Wollibeebee » 06 Aug 2013, 00:11

In P9 I fixed; a floating house, two doors that had been shrunk (due to a data files update) and detailed the small hamlet.
http://i.imgur.com/z058maV.jpg

Forgot to post this here too, them errors be fixed, matey.

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Scamp
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Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Gold Coast Exterior: Q9 + P9 + P8 [Wolli.]

Postby Scamp » 08 Nov 2013, 21:04

Time to move this.
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