SamirA wrote:I'm not opposed to making a few decorative cells around our borders with provinces that are not being made (by reputable people). In the even that mods show up to claim these regions we can work with them to make everything work right. It is a bit odd that we have border rivers which will be beaches and so on, we can always make the way impassable, much like Oblivion and TR.
SamirA wrote:Perhaps in real life this would make sense and it may end up that way in game, but region changes are dramatic, so I would imagine that province changes, even across a river would be similar.
However we will simply add a few cells in our style and if someone come along to make another province we can work with them to make the changes needed for everything to work seamlessly.
Wollibeebee wrote:Cool, cool cool cool. Best open a claim scamp. Although its best if UBS done after we finish all the current claims and you make a new gc merge, do you think?
Scamp wrote:Wollibeebee wrote:Cool, cool cool cool. Best open a claim scamp. Although its best if UBS done after we finish all the current claims and you make a new gc merge, do you think?
What does UBS mean? I googled and found Uninterruptible Battery System.
Wollibeebee wrote:Edit: scamp, while its been discussed, your currently using the gc_rock_grass texture, would you like me to make a new one to use on the river the way you have that fits a bit better? Something that appears to be more like algae or kelp.
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