Helena's Showcase - [PROMOTED]

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Helena
Head of Quests
 
Posts: 487
Joined: 01 May 2011, 21:12
Location: UK

Helena's Showcase - [PROMOTED]

Postby Helena » 01 May 2011, 22:01

Hi,

As I mentioned in the thread at the Bethesda forums, I'd like to offer my help with dialogue and quest design. Unfortunately the only showcase I have is the House Redoran mod I've been working on, which contains 3 finished and 2 unfinished quests as well as some additional dialogue. I'm wary of posting it here because a) I obviously don't want to make it public at present, and b) it depends on the player having completed the vanilla Redoran questline. If the latter isn't a problem, I'll send a link to the file through PM or similar.

In the meantime, here are some screenshots showing a bit of dialogue from the mod:
[1] [2] [3] [4] [5]

Here's a journal outline showing part of the first quest (figure this isn't too much of a spoiler):
Spoiler: show
House Redoran: Hostile Takeover

10 Garisa Llethri wants me to prevent the Caldera mines from re-opening. I should go to Balmora and intercept the new overseer who is traveling to Caldera.
11 Garisa Llethri wants me to prevent the Caldera mines from re-opening. I should go to Balmora and intercept the merchant who is transporting slaves to Caldera.
20 I encountered Malven Orethi on the road to Caldera and persuaded him to turn back.
30 Llethri's next plan is to introduce 'tainted' ebony into the stocks at Caldera mine. I should look for 2 different crates - one inside the mine itself, one in the storerooms - and replace the genuine ebony with the pieces he gave me.
35 I put some of Garisa's tainted ebony into a storage crate at the Caldera mines.
36 I put some of Garisa's tainted ebony into a second crate at the mine.
40 Garisa Llethri was happy to hear that I had carried out his instructions. We must wait a couple of days to see if our plan is a success.
50 Garisa gave me a letter showing that Caldera Mining Company has abandoned the mines. Now House Redoran can move in and take them over.


And here's a script from the above quest. Basically it sets a global value when you place a certain amount of ebony in two different crates. I tested it pretty thoroughly in-game and it seems to work:

Spoiler: show
Code: Select all
Begin hl_EbonyCrateScript

short doOnce

If ( GetJournalIndex HL_RedStrongExp_1b >= 40 )
   return
elseif ( GetJournalIndex HL_RedStrongExp_1b < 30 )
   if ( GetDisabled == 0 )
      disable
   else
      return
   endif
elseif ( GetDisabled == 1 )
   enable
endif


;new ebony not in any crates: ebonyReplaced == 0
;new ebony in 1st crate: ebonyReplaced == 1
;new ebony in 2nd crate: ebonyReplaced == 2
;new ebony in both crates: ebonyReplaced == 3

If ( GetItemCount "ingred_raw_ebony_01" == 0 )
   if ( GetItemCount "hl_tainted_ebony" >= 3 )
      if ( ebonyReplaced == 0 )
         Set ebonyReplaced to 1
         if ( doOnce == 0 )
            if ( GetJournalIndex HL_RedStrongExp_1b == 35 )
               Journal HL_RedStrongExp_1b 36                   ;for feedback only
            else
               Journal HL_RedStrongExp_1b 35                   ;for feedback only
            set doOnce to 1
            endif
         else
            return
         endif
      elseif ( ebonyReplaced == 2 )
         Set ebonyReplaced to 3
         if ( doOnce == 0 )
            Journal HL_RedStrongExp_1b 36                      ;for feedback only
            set doOnce to 1
         else
            return
         endif
      else
         return
      endif
   elseif ( ebonyReplaced == 1 )
      Set ebonyReplaced to 0
   elseif ( ebonyReplaced == 3 )
      Set ebonyReplaced to 2
   else
      return
   endif
elseif ( ebonyReplaced == 1 )
   Set ebonyReplaced to 0
elseif ( ebonyReplaced == 3 )
   Set ebonyReplaced to 2
else
   return
endif

End


Here's a simpler script which enables and disables a character depending on the time of day:

Spoiler: show
Code: Select all
Begin hl_AllianceScript

short noLore

if ( GetJournalIndex HL_RedStrongExp_1 < 10 )
   Disable
   Return
endif
   
if ( GetJournalIndex HL_RedStrongExp_1 >= 10 )
   if ( GameHour > 6 )
      if ( GameHour < 20 ) ;hour is 6am to 8 pm
         Disable
      else
         Enable
      endif
   elseif ( GameHour <= 6 ) ; hour is 12am to 6am
      Enable      
   endif
endif

End

User avatar
SamirA
P:C Coordinator
 
Posts: 3284
Joined: 14 Dec 2010, 16:35
Location: Some interior in Tamriel

Re: Helena's Showcase

Postby SamirA » 01 May 2011, 22:38

This all looks good to me. I'll see what the others think, but the dialogue seems clean and I don't doubt that the scripts work.
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DJGamer
Mad God
 
Posts: 881
Joined: 02 Dec 2010, 01:55
Location: The Shivering Isles

Re: Helena's Showcase

Postby DJGamer » 02 May 2011, 01:03

Finally we're getting some use out of the spoiler tags I added early last month.
Image

I used to walk when I could ride, then I took an arrow to the knee.

Madness? THIS IS THE SHIVERING ISLES!!!...Of course it's madness!!

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Tarius
Head of Modelling
 
Posts: 1579
Joined: 03 Jan 2011, 04:46

Re: Helena's Showcase

Postby Tarius » 02 May 2011, 02:06

While I am not an expert, I can see when writing flows nicely and this dialog seems to.
Tarius: I have now conquered the galaxy twice and am working on a third. Once thats out of me, I will be back to work.
TDF: Which game is that(I assume its a game and not real life)
The Khan: If it was real life, we would know about it. And I dont think he means this Galaxy.
Tarius: Yes, I really lead a secret double life where I am a galactic overlord.

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SamirA
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Posts: 3284
Joined: 14 Dec 2010, 16:35
Location: Some interior in Tamriel

Re: Helena's Showcase

Postby SamirA » 03 May 2011, 12:33

Welcome aboard. You now have access to the rest of the forums. Feel free to read up on our plans and then write up all the quest designs you want. Mostly miscellaneous type quests for Stirk would be the most priority for our first release.
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alex25
P:C Reviewer
 
Posts: 234
Joined: 26 Feb 2011, 17:45

Re: Helena's Showcase

Postby alex25 » 03 May 2011, 12:42

Congratz! P:C has a quester now yay!

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Helena
Head of Quests
 
Posts: 487
Joined: 01 May 2011, 21:12
Location: UK

Re: Helena's Showcase

Postby Helena » 03 May 2011, 13:27

Thanks! I'm at work right now, so I'll take a look at everything a bit later.

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Osidian
P:C Modder
 
Posts: 263
Joined: 08 Dec 2010, 14:07
Location: Lisboa, Portugal

Re: Helena's Showcase

Postby Osidian » 03 May 2011, 17:12

A warm welcome to you!

Good to see our team getting bigger again and finally having a quester :)
I am no salmon – Dagon

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Scamp
Head of Reviewing
 
Posts: 1192
Joined: 17 Feb 2011, 19:38
Location: The Gold Coast

Re: Helena's Showcase

Postby Scamp » 03 May 2011, 17:48

Congratz. I wish you the best luck over here.
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