Worsas wrote:I always save icons as DXT3. I believe I read somewhere that this is how it is usually done. DXT1 has hard alpha edges, as you probably know, which may have a bad impact on a small icon. Regarding the filesize it does not matter eitherway.
Worsas wrote:When they get reduced in geometry it should happen selectively and not by some auto-reducing that affects the complete mesh. Otherwise we will have tiling gaps again. I wished there was a reduce-brush in my blender. Not sure how to reasonably do this otherwise.