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Re: Dormichigan65

Sure thing... can't check the TR forum because it's down, but I'm gonna assume you're not making it up :P

Have fun!
by Scamp
22 Sep 2014, 17:42
 
Forum: Modder Showcase
Topic: Dormichigan65
Replies: 10
Views: 1588

Re: Some Caveats You Missed in Stirk

Haha ok, I do overreact at times especially when it comes to misunderstandings. Like I said, your input is appreciated and we can put some of it to good use; I really don't see a problem with BSAs, however. If you could find out what mods are causing these conflicts btw, that'd be valuable informati...
by Scamp
20 Sep 2014, 15:35
 
Forum: P:C Public Discussion
Topic: Some Caveats You Missed in Stirk
Replies: 9
Views: 2037

Re: Some Caveats You Missed in Stirk

Morrowind guides were (mostly) written during morrowinds heyday. I am not talking about this kind of thing. I am talking about our own instructions that come with the release (if they don't, that's bad. I remember we have it somewhere, at least TR does). Just trying to help you "youngsters&quo...
by Scamp
19 Sep 2014, 22:17
 
Forum: P:C Public Discussion
Topic: Some Caveats You Missed in Stirk
Replies: 9
Views: 2037

Re: Some Caveats You Missed in Stirk

Hey, thanks for your input. Regarding BSAs: a) Do you really think someone is going to have "pc_ww_ground_dirt_01_leafy.dds" in their mod? Highly unlikely. b) Just so that we are on the same page, where did you get this information from? c) We have extensive guides on how to handle this. A...
by Scamp
19 Sep 2014, 14:19
 
Forum: P:C Public Discussion
Topic: Some Caveats You Missed in Stirk
Replies: 9
Views: 2037

Re: Cyrodil's Children

I remember having to close a thread at the ShotN forums because opinions on this very matter are too diverse. Please don't spend time and effort on this matter if you wish children to be included in a main P:C release. I clearly object to it. As a matter of fact, I agree to none of the four points y...
by Scamp
19 Sep 2014, 13:59
 
Forum: P:C Public Discussion
Topic: Cyrodil's Children
Replies: 4
Views: 1039

Re: Stirk Screenshots 2.0

Yo-ho, got some screenshots of recently reviewed interiors on my blog. Check it out: clickey
by Scamp
18 Sep 2014, 16:05
 
Forum: Stirk
Topic: Stirk Screenshots 2.0
Replies: 90
Views: 14488

Re: Stirk Interior Claim PC_i1-4 [REVIEWING]

-wrong window (x3) -exterior has smoke coming out of the chimney, yet there was no fire inside -replaced all chandeliers in this interior with light_com_rm_chandelier_05_128. Honestly this was way too bright. -PC_In_Str_Window_03 was caspering (x2) -replaced colovian barrow clutter -renamed PC_i1-4...
by Scamp
18 Sep 2014, 15:13
 
Forum: Completed
Topic: Stirk Interior Claim PC_i1-4 [Final]
Replies: 42
Views: 7616

Re: Stirk Interior Claim PC_i1-34 [REVIEWING]

-wrong windows -wrong fireplaces -honestly, I don't think chimneys work like that. Removed the fireplace upstairs -style-mixing: PC_Com_P_STable_01_misc with rm stuff in one room -misc_com_broom_01 was ghosting (x2) -furn_com_rm_bookshelf_02 was floating (x2) -lowered main doorframe -PC_In_Str_Door...
by Scamp
18 Sep 2014, 15:11
 
Forum: Completed
Topic: Stirk Interior Claim PC_i1-34 [Final]
Replies: 42
Views: 6616

Re: Stirk Interior Claim PC_i1-28 [REVIEWING]

-had some of the windows wrong (they may not have existed when you finished this) -adjusted northmarker by 10 degrees -style-mixing. There were pm_ stools combined with rm furniture; the basement had p_ furniture but a well-crafted closet. upstairs had an expensive canopy bed (to me) without justif...
by Scamp
18 Sep 2014, 15:09
 
Forum: Completed
Topic: Stirk Interior Claim PC_i1-28 [Final]
Replies: 12
Views: 2241

Re: Stirk Interior Claim PC_i1-27 [REVIEWING]

-unique objects didn't follow the naming convention -PC_Com_Basket_01 was bleeding into the floor -misc_com_broom_01 was bleeding -furn_com_rm_table_05 was floating -furn_com_rm_table_04 was floating -furn_com_rm_chair_03 was bleeding into the surface -misc_com_wood_knife was bleeding -misc_com_woo...
by Scamp
18 Sep 2014, 15:07
 
Forum: Completed
Topic: Stirk Interior Claim PC_i1-27 [Final]
Replies: 7
Views: 1175

Re: Stirk Interior Claim PC_i1-5 [REVIEWING]

-locked several chests containing valuable items -some rugs seemed to be slightly floating -PC_Furn_GC_Planter_01 was floating -PC_Flora_Tigerlily_01 was bleeding -PC_In_Str_Pillar_W0 was caspering multiple times. As a matter of fact, I do think you had covered them with PC_In_Str_Pillar_W1 but tha...
by Scamp
18 Sep 2014, 15:05
 
Forum: Completed
Topic: Stirk Interior Claim PC_i1-5 [Final]
Replies: 35
Views: 5843

Re: Website Bugs/Requests

Not even sure what most of these tags even mean. Thanks for pointing it out... (maybe I can look into it some time)
by Scamp
17 Sep 2014, 13:40
 
Forum: P:C Public Discussion
Topic: Website Bugs/Requests
Replies: 3
Views: 1098

Re: Have questions not covered in the FAQ? Post them here.

2) About unfinished WIPs - you'd probably have to make a showcase and get promoted so that you'll be able to see work in progress. Really, it's unfinished for a good reason and if we made that public to everybody we might as well give weekly updates on the Nexus. (That said, do make a showcase! lol)...
by Scamp
17 Sep 2014, 13:37
 
Forum: P:C Public Discussion
Topic: Have questions not covered in the FAQ? Post them here.
Replies: 67
Views: 16751

Re: Only Stirk?

Hey, thanks for the input! I do agree releasing Alphas is the way to go. The original issue of this thread wasn't really whether or not to release Alphas, but rather whether we should include Gold Coast areas in our next Alpha. I still think it'd have to be discussed further. It's always a matter of...
by Scamp
17 Sep 2014, 13:29
 
Forum: P:C Public Discussion
Topic: Only Stirk?
Replies: 7
Views: 1895

Re: Colovian Wineries

Excellent for more variety in interiors!
by Scamp
07 Sep 2014, 13:25
 
Forum: Lore & Literature
Topic: Colovian Wineries
Replies: 23
Views: 7836

Re: Release Area : Sutch

roerich wrote:The bridge over the smaller river is up high[...]


This. We can implemented a smaller canyon running along with the river for a bit. Would make for better aesthetics, too.
by Scamp
28 Aug 2014, 01:24
 
Forum: Gold Coast
Topic: Release Area : Sutch
Replies: 55
Views: 10819

Re: Colovian Highlands references and description

Oh, I like this bridge a lot! Sure has potential with cliffs and all.
by Scamp
28 Aug 2014, 00:39
 
Forum: Colovian Highlands
Topic: Colovian Highlands references and description
Replies: 27
Views: 6276

Re: We have been discovered!

Ya, I found that site when browsing through my blog's visitor sources a while ago. Pretty funny if you translate the Russian stuff via Google Translate...
by Scamp
28 Aug 2014, 00:37
 
Forum: P:C Public Discussion
Topic: We have been discovered!
Replies: 2
Views: 835

Re: Scamp's Holiday Thread

Not sure why this poor fellow had been moved to the archives :?

Anyway, I'll be gone for the next two weeks. Take it easy!
by Scamp
11 Aug 2014, 15:30
 
Forum: Off-Topic Discussion
Topic: Scamp's Holiday Thread
Replies: 10
Views: 2153

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

Its just my style and insight, if that is a problem I can as well just work on my own mod. [edit] also if that is so much true why does Stirk have 50+ interiors, and should Anvil only be a tad larger...just doesn't make sense. I cannot make cities with 20 interiors, and don't have the capability to...
by Scamp
09 Aug 2014, 17:04
 
Forum: Claimed
Topic: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anvil]
Replies: 194
Views: 46222
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