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Re: Armor styles of Cyrodiil

How many legions are there exactly?
by Tarius
11 Jan 2014, 00:10
 
Forum: Weapons & Armor
Topic: Armor styles of Cyrodiil
Replies: 175
Views: 56723

Re: Gold Coast Settlements

A change from wood to stone practically overnight? I am not sure about that. Look at people today, when stuff happens, they rebuild the same way in the same place. It is dumb and does partially have to do with the insurence campanies, but there is elsewhere outside of the US this happens as well. Pl...
by Tarius
11 Jan 2014, 00:08
 
Forum: Gold Coast
Topic: Gold Coast Settlements
Replies: 40
Views: 32620

Re: Gold Coast Settlements

Not really, it was over a hundred years ago and the mostly wooden buildings could have been taken back by the earth if they were indeed destroyed and people moved to new places. You mean all those stone colovian buildings? Anyway, Imperial Reserve likely means its meant as wilderness border/buffer....
by Tarius
10 Jan 2014, 01:18
 
Forum: Gold Coast
Topic: Gold Coast Settlements
Replies: 40
Views: 32620

Re: Gold Coast Settlements

This would require ruins everywhere. I would say we should just lave mention out on this.
by Tarius
09 Jan 2014, 00:51
 
Forum: Gold Coast
Topic: Gold Coast Settlements
Replies: 40
Views: 32620

Re: Armor styles of Cyrodiil

I like that armor. I would be willing to guess its called emperors armor for a reason though. We need a less ornate version for general use. If you want it end game, that one would have better armor value nd look more ornate.
by Tarius
05 Jan 2014, 18:54
 
Forum: Weapons & Armor
Topic: Armor styles of Cyrodiil
Replies: 175
Views: 56723

Re: Armor styles of Cyrodiil

I think that loinclothesque spot needs changing a little.
by Tarius
04 Jan 2014, 20:38
 
Forum: Weapons & Armor
Topic: Armor styles of Cyrodiil
Replies: 175
Views: 56723

Re: pc_flora_bloodlily

Fixed and improved Blood Lily mesh: now in three dimensions. I'm not entirely happy with the look of those weird fluff-ball things + I'm really still a novice modeler so there may be issues. http://i1285.photobucket.com/albums/a584/Infragris/Bloodlilycomparison_zpsdd0b5a52.jpg Unless I just plain m...
by Tarius
31 Dec 2013, 19:12
 
Forum: Flora & Fauna
Topic: pc_flora_bloodlily
Replies: 10
Views: 6414

Re: Armor styles of Cyrodiil

How's this? https://www.dropbox.com/s/r6rayj8rhnmz212/ironv2.png And a bonus screen without the skirt: https://www.dropbox.com/s/jx7izuwb08sbg4e/ironv2-g.png I like it. I don't care much to evoke Oblivion, but in this case it works. Generally speaking I don't worry too much about it - and I would n...
by Tarius
29 Dec 2013, 21:34
 
Forum: Weapons & Armor
Topic: Armor styles of Cyrodiil
Replies: 175
Views: 56723

Re: Armor styles of Cyrodiil

I like that, but the hanging strips around the waist seem like they need something.
by Tarius
29 Dec 2013, 07:55
 
Forum: Weapons & Armor
Topic: Armor styles of Cyrodiil
Replies: 175
Views: 56723

Re: Some helpful new pieces for Stirk

I downloaded the file you put with all the meshes and I see the texture path being textures\pc. As far as I know, that isnt how we have been doing it. All the texture paths have simply been labeled as textures\ or none at all. Does this even matter much? I think it should but I cant currently rememb...
by Tarius
28 Dec 2013, 04:19
 
Forum: Architecture & Tile Sets
Topic: Some helpful new pieces for Stirk
Replies: 38
Views: 23044

Re: Heading northwards?

Actually, I have mentioned this before around here. I would be in favor of moving up the western border of Cyrodiil before going on to anything else. This gives time for more models to be made and...well mostly models and textures. This particular area isnt quite as heavily occupied compared to else...
by Tarius
27 Dec 2013, 18:38
 
Forum: P:C Public Discussion
Topic: Heading northwards?
Replies: 9
Views: 8176

Re: Cyrodiilic Beverages

Unless we are going to go a bit more indepth regarding naming of the stuff, I dont think it matters whats called what. If more stuff is going to be written, then yes, best to get this out of the way now.
by Tarius
27 Dec 2013, 02:39
 
Forum: Lore & Literature
Topic: Cyrodiilic Beverages
Replies: 26
Views: 20087

Re: Cyrodiilic Beverages

beer is the meaning of all the kinds of alcohol made from barley,hops etc Larger,Bitter,Ale,stout are the kinds of alcohol under the name beer. If you went into a pub and asked for a pint of beer the barman/barmaid would be like what? and ether ask you what kind or just give you a pint of larger. D...
by Tarius
26 Dec 2013, 23:17
 
Forum: Lore & Literature
Topic: Cyrodiilic Beverages
Replies: 26
Views: 20087

Re: Muspis Workshop

I have worked right along your anvil houses when mapping the roof texture. If you don't believe, just look. https://dl.dropboxusercontent.com/u/22362022/pics/roof-comparison.jpg This is not a plain retex. I have exchanged the complete vanilla roof for a roof as it is found on your anvil houses. As ...
by Tarius
26 Dec 2013, 23:17
 
Forum: Models & Textures
Topic: Muspis Workshop
Replies: 20
Views: 12292

Re: Muspis Workshop

Nice work. Two things, I am not really feeling the wood textured roof of the bigger windows and one further thing that could help the towers is to have something securing those pointy overhangs to the tower itself in the same manner as the bits securing the plaster tops of the houses to the brick b...
by Tarius
26 Dec 2013, 18:20
 
Forum: Models & Textures
Topic: Muspis Workshop
Replies: 20
Views: 12292

Re: Cultural Aspects Ingame

[quote="gro-dhal"]
Hard work vs Creativity
[quote]
I dont think these two are mutually exclusive.
by Tarius
23 Dec 2013, 00:47
 
Forum: Lore & Literature
Topic: Cultural Aspects Ingame
Replies: 8
Views: 6225

Re: Some helpful new pieces for Stirk

Nifskope can have a list of folder paths to try in its settings. There is also the path directly in the .nif which I think takes precedent.
by Tarius
23 Dec 2013, 00:45
 
Forum: Architecture & Tile Sets
Topic: Some helpful new pieces for Stirk
Replies: 38
Views: 23044

Re: Some helpful new pieces for Stirk

OP has been updated with UV-corrected original Stirk interior pieces. My own mesh edits have not yet been included, since they are based on the original pieces and I'd like to wait until I'm sure no other edits are needed before remaking them. Also included are some more minor mesh fixes, a fixed s...
by Tarius
22 Dec 2013, 17:16
 
Forum: Architecture & Tile Sets
Topic: Some helpful new pieces for Stirk
Replies: 38
Views: 23044

Re: [Book] Niben Industries: the Sload Soap Refineries

Having various Mithril pieces scattered about could make it the light armor alternative to the daedric armor laying around morrowind. I would have a few more sets around though and the only way you would be able to get it is to either find all the pieces hidden around, or steal it. I would also have...
by Tarius
21 Dec 2013, 23:33
 
Forum: Books of Cyrodiil
Topic: [Book] Niben Industries: the Sload Soap Refineries
Replies: 8
Views: 5655

Re: Some helpful new pieces for Stirk

Infragris wrote:What's the word on the pc_in_str_tower piece? Right now, the textures are missing, and I don't know if this object will be used or if it has a corresponding exterior piece.

I made it and the textures paths were never fixed. Supposed to be the interior to the exterior counterpart.
by Tarius
21 Dec 2013, 23:29
 
Forum: Architecture & Tile Sets
Topic: Some helpful new pieces for Stirk
Replies: 38
Views: 23044
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