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Re: Generic Dialogue

Great work, Infragris. Don't worry about your fingers, they seem pretty clean to me! :lol:
by TerrifyingDaedricFoe
16 Nov 2014, 22:04
 
Forum: Quests & Dialogue
Topic: Generic Dialogue
Replies: 13
Views: 3885

Re: Chapel Windows Redux

So awesome.
by TerrifyingDaedricFoe
01 Nov 2014, 19:12
 
Forum: Models & Textures
Topic: Chapel Windows Redux
Replies: 20
Views: 6749

Re: Stirk NPC Claim [TDF]

Also, an early warning -do not try to give every NPC in Stirk unique dialogue. It would be a nightmare to implement and keep track of, and would clutter the game with too much fluff. Use a healthy number of generic NPCs to provide practical information and make the NPCs with unique backgrounds stan...
by TerrifyingDaedricFoe
10 Oct 2014, 15:30
 
Forum: Claimed
Topic: Stirk NPC Claim [TDF]
Replies: 28
Views: 12261

Re: Release Area : Stirk

To the best of my knowledge, 2.5 is the latest version.
by TerrifyingDaedricFoe
06 Oct 2014, 16:31
 
Forum: Stirk
Topic: Release Area : Stirk
Replies: 43
Views: 8590

Re: Stirk NPC Claim [TDF]

Fantastic Worsas, you're a hero. :) P:C dialogue should use the PC_nolore to rather than vanilla nolore. All Cyroddil NPCs should have vanilla nolore as part of their script to stop them getting lots of the vanilla dialogue. As for the Cyrodiil lore topic, if I remember correctly, most of the entrie...
by TerrifyingDaedricFoe
06 Oct 2014, 16:24
 
Forum: Claimed
Topic: Stirk NPC Claim [TDF]
Replies: 28
Views: 12261

Re: Imperial Archers

Xui'al over at Tamriel Rebuilt has written a book on this subject, The True Art of War Majick.
by TerrifyingDaedricFoe
20 Sep 2014, 10:58
 
Forum: P:C Public Discussion
Topic: Imperial Archers
Replies: 8
Views: 1402

Re: Imperial Geographical Society?

Dwemeri Airship quest idea - possibly linked to the Imperial Cartographic / Geographical Society
Peoples of the Reach by Antony Cestus, Imperial Cartographer
by TerrifyingDaedricFoe
20 Sep 2014, 10:55
 
Forum: P:C Public Discussion
Topic: Imperial Geographical Society?
Replies: 14
Views: 2970

Re: [Faction]The Mages Guild

I'm assuming mainland Morrowind also has an archmage since TR is making their mages guild a separate faction. So are there archmages for each province? I'm inclined to think so. I don't like the idea of making Vvardenfell separate from mainland Morrowind but that's a TR issue, not P:C. That's no lo...
by TerrifyingDaedricFoe
20 Sep 2014, 10:47
 
Forum: The Master Plan
Topic: [Faction]The Mages Guild
Replies: 24
Views: 5150

Re: Website Bugs/Requests

I believe it was to directly link each question in the first post to each answer, without having to create a new post for each answer. I don't know how dj did it, though. Presumably it's not possible with the new forum software.
by TerrifyingDaedricFoe
19 Sep 2014, 10:47
 
Forum: P:C Public Discussion
Topic: Website Bugs/Requests
Replies: 3
Views: 1038

Re: [Faction]The Mages Guild

Aye. He's the head of the Anvil guild hall and the main candidate for Archmage.
by TerrifyingDaedricFoe
07 Sep 2014, 10:31
 
Forum: The Master Plan
Topic: [Faction]The Mages Guild
Replies: 24
Views: 5150

Re: [Faction]The Mages Guild

The specialisation occurred in 3E 431, after our time. So our Mages Guilds should be unspecialised.
by TerrifyingDaedricFoe
06 Sep 2014, 10:13
 
Forum: The Master Plan
Topic: [Faction]The Mages Guild
Replies: 24
Views: 5150

Re: Release Area : Sutch

I'm liking the direction this is going in. I second the idea of cranes offering quicker access to the top-levels.
by TerrifyingDaedricFoe
22 Aug 2014, 16:25
 
Forum: Gold Coast
Topic: Release Area : Sutch
Replies: 55
Views: 9726

Re: Head of Lore

Great appointment. Well done Infragris.
by TerrifyingDaedricFoe
17 Aug 2014, 19:47
 
Forum: Announcements
Topic: Head of Lore
Replies: 7
Views: 10091

Re: Release Area : Anvil

Fantastic. :)
by TerrifyingDaedricFoe
02 Aug 2014, 09:16
 
Forum: Gold Coast
Topic: Release Area : Anvil
Replies: 51
Views: 8853

Re: Release Area : Anvil

In this thread I proposed an inn (the Rusty Cutlass Inn) as the main source of TG quests + bounty removal. That can be #82. The Gray Fox had a secret hideout under a pawnbrokers (which was a front for moving stolen goods) with a secret passage leading outside the walls. It might be possible to use o...
by TerrifyingDaedricFoe
01 Aug 2014, 18:14
 
Forum: Gold Coast
Topic: Release Area : Anvil
Replies: 51
Views: 8853

Re: Release Area : Anvil

I can do that. I'm going away tomorrow for a week and won't have internet, but I'll do it when I get back.
by TerrifyingDaedricFoe
01 Aug 2014, 15:24
 
Forum: Gold Coast
Topic: Release Area : Anvil
Replies: 51
Views: 8853

Re: Release Area : Anvil

I've compiled a list of people from Oblivion I think should be in our Anvil.

http://provincecyrodiil.project-tamriel.com/viewtopic.php?f=17&t=659
by TerrifyingDaedricFoe
01 Aug 2014, 13:27
 
Forum: Gold Coast
Topic: Release Area : Anvil
Replies: 51
Views: 8853

Re: Daedric Princes

There's quest ideas for Sanguine, Sheogorath, Malacath, Meridia, Clavicus Vile, Molag Bal and Hircine in this forum. They'll probably require at least some modification, but I hope the basic ideas are useful.

Edit: Oh, and good write up Infragris. Lots of good ideas. :)
by TerrifyingDaedricFoe
01 Aug 2014, 13:19
 
Forum: The Master Plan
Topic: Daedric Princes
Replies: 11
Views: 2261

Re: Anvil - Poor Quarter

Poor old woodworker, if he didn't gamble so poorly he wouldn't be so poor.
by TerrifyingDaedricFoe
31 Jul 2014, 09:01
 
Forum: Character Development
Topic: Anvil - Poor Quarter
Replies: 9
Views: 2677

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

Someone (I believe it was Helena) wanted Anvil to be the HQ of the EEC. Personally I was never a great fan of that idea. There could be a small/medium depot as it's probably easier for ships from Skyrim and northern Morrowind to sail to Anvil than to Leyawiin/Imperial City.
by TerrifyingDaedricFoe
27 Jul 2014, 11:03
 
Forum: Claimed
Topic: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anvil]
Replies: 194
Views: 41719
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